programming

oh boy, you solved the serialization problem : sep 03

too bad it is not what you want and degrades bad to manually saving out entities. so why not stick with
the current entity system, just don't call them entities.

"users"
{
"billy"
{
"currentEditorSessionDatabase" "billy/.editorSessionDB"
"currentGameSessionDatabase" "billy/.gameSessionDB"
}
"jason"
{
"currentEditorSessionDatabase" "jason.zip/.editorSessionDB"
"currentGameSessionDatabase" "jason.zip/.gameSessionDB"
}
}

entities just use the keyvalue io and process the data after it is all loaded in

"golfcart,1"
{
"entityPrototype" "$golfcart"
"entityFile" "jziotd_data/golfcart.pop"
"entitySymbols"
{
"$golfcart"="$golfcart,1"
}
"poses"
{
"box_mass=0.001"
{
"position" "0.591598 0.503417 2.664971"
"axisX" "0.029303 0.002153 0.999568"
}
}
}