| Code: |
| /robote/glypharrays/donkey.glypharray
return new gamebasis/array<Glyph>($GAMEBASIS_THIS_FILENAME) { MinimumCapacity=2; Elements~new gamebasis/Glyph("hips") { }; Elements~new gamebasis/Glyph("torso") { }; }; /robote/glyphnodes/donkey.glyphnode return new gamebasis/GlyphNode($GAMEBASIS_THIS_FILENAME) { LocalPosition=[[0 0 0]]; Childs/MinimumCapacity=1; Childs~new gamebasis/GlyphNode("hips") { TheGlyph=[[/robots/glypharrays/donkey.glypharray/Elements/hips]]; Childs/MinimumCapacity=1; Childs~new gamebasis/GlyphNode("torso") { TheGlyph=[[/robots/glypharrays/donkey.glypharray/Elements/torso]](); }; }; }; /robote/animations/donkey_run.animation return new Animation($GAMEBASIS_THIS_FILENAME) { AnimationTargets/MinimumCapacity=2; AnimationTargets~new AnimationTargets("head") { AnimationChangels/MinimumCapacity=2; AnimationChannels~new AnimationChannel("LocalPosition") { TimeA=[[0.0]; ValueA=[[0 0 0]]; TimeB=[[1.0]; ValueB=[[0 1 0]]; }; AnimationChannels~new AnimationChannel("LocalPosition/X") { TimeA=[[0.0]; ValueA=[[0]]; TimeB=[[1.0]; ValueB=[[1]]; }; }; }; /robote/models/mrdonkey.model return new [[/robote/glyphnodes/donkey.glyphnode]]($GAMEBASIS_THIS_FILENAME) { TheModel=new robote/Donkey($GAMEBASIS_THIS_OBJECT) { }; }; //robote/textures/grass.texture return new gamebasis/Texture() { Bitmap=[[/robote/bitmaps/grass.bmp]]; }; //robote/gpucode/winforms/dx9_low/diffuse.shader return new gamebasis/winforms/NativeShaderDX9() { FXFile=[[/robote/gpucode/winforms/dx9_low/diffuse.fx]]; }; /robote/maps/fancyland.map return new gamebasis/Map($GAMEBASIS_THIS_FILENAME) { EmbeddededGlyphs/MinimumCapacity=2; EmbeddededGlyphs~new gamebasis/Mesh("terrain,0") { Shader=[[/robote/gpucode/$GAMEBASIS_PLATFORM/$GAMEBASIS_GPU_PROFILE/diffuse]]; TextureChannels/MinimumCapacity=1; TextureChannels~[[/robote/textures/grass.texture]]; MeshChannels/MinimumCapacity=2; MeshChannels~new MeshChannel4f("positions_xyzw") { Data/EnsureCapacity(3); Data~[[0 0 0 0]]; Data~[[1 0 0 0]]; Data~[[0 1 0 0]]; }; MeshChannels~new MeshChannel2f("texcoords_st") { Data/MinimumCapacity=3; Data~[[0 0]]; Data~[[1 0]]; Data~[[0 1]]; }; }; EmbeddededGlyphs~new gamebasis/Box("box") { Size=[[1 1 1]]; }; GlyphNodes/MinimumCapacity=2; GlyphNodes~new [[/robote/models/mrdonkey.model]]("donkey_friendly") { LocalPosition=[[10 0 0]]; TheModel/Meanness=[[0]]; }; GlyphNodes~new [[/robote/models/mrdonkey.model]]("donkey_mean") { LocalPosition=[[20 0 0]]; TheModel/Meanness=[[1]]; }; }; |