i was doing some texturing in GL. more specifically.. writing text output code. code that i have written problem 50 times by now. yuck. anyway.. i was having a strange problem.
no color green! wtf.
so the problem was..
somewhere else i had a GL_QUADS begin/end set with 5 glVertex calls in it instead of 4. i would think that the glEnd() call would reset things. but no.
i'll just blame the mythical.. "Shitty ATI OpenGL Drivers" or SAOD