crap.
http://xbox360.ign.com/articles/663/663345p1.html
good thing i never got past the planning stage on my farm game. maybe that whole 'having a day job' actually worked to my advantage for once.
my game was going to be a casual title for PCs, but it still was going to be heavily based upon the genre that harvest moon built. i'm sure there is room for more than a single online farm game, especially one designed specifically for the casual market, but this really takes the wind out of the idea.